#include "vfb.h"
#include "ui_vfb.h"

 extern  void ui_draw_line(uint16_t x1,int16_t y1,uint16_t x2,uint16_t y2,ui_vfb_context_t *pcontext);
 extern void ui_fill_screen(ui_vfb_context_t *pcontext);
 extern void ui_clear_screen(ui_vfb_context_t *pcontext);
 extern void ui_fill_rect(uint16_t x1,uint16_t y1,uint16_t x2,uint16_t y2,ui_vfb_context_t *pcontext);